- Taking 5 minutes to break up stacks of flasks and pots
- 2 minutes for the fish feast to appear on the ground
- an unheard of amount of time to master loot an item to someone
- at least 5 minutes to accept the weekly quest
- Not knowing you were standing in DnD until you were dead
- When you got rezed you DC'd
- Trade lag that made it appear people were porting accross the screen
- Almost wiping on Deathwhisper(now that would have been embarrassing doing the weekly or not)
Those were just a few of them. This gets me wondering what actually happened and why it was going on. I am assuming during the maintenance something happened that we will never hear about. Maybe the hamsters died and there were no new ones at the pet store? For all I know they took away the limited attempts system on the end bosses of the wings in Icecrown Citadel. They removed the ability to collect the lovely charms in raids(so much for easy farming in Ulduar), and I assume they were also messing around with the Lich King encounter. I think we all know why on that one. Lately though Blizzard has been good about not letting people on the servers if there is something wrong that will really effect gameplay. This was obviously not the case. I really think they caved and just let people on. Now why? So we can play something that is unplayable and therefore complain about it? I guess the other argument is that people will complain about not being able to play. Did they let people on so they didn't have to give everyone a free day of play. I would say no because enough people will complain that we would get the free day anyway. I guess I would have to work there to understand their reasons, because for a company that has always been about their customer service something like this doesn't make sense to me.
Ok my rant is over, but be sure to tell me your opinion on the matter. Today is the last day to get what you have done to make a raid on time or actually attend. May you all get a love rocket.