Showing posts with label Tol Barad. Show all posts
Showing posts with label Tol Barad. Show all posts

Saturday, January 29, 2011

You Can Stop Complaining Now

Two new Tol Barad changes with the patch
  • Attacking forces will receive a 200% capture speed bonus when they control 2 keeps.
  • Defending forces will receive a 200% capture speed bonus when they control all 3 keeps.
Now is this a perfect fix? Maybe not, but unless the attacking side is completely awful the hardest thing about capturing Tol Barad was that when you have 2 bases it required too much of your standing force to take the third base while maintaining your defence on the other 2. This basically changes that making it easier to gain control of the 3rd base. I would still like to see the towers do something other than just increase the time of the battle, but that may just be wishful thinking.

For everyone who thinks this isn't a fix to help the attacking side they obviously know nothing of how the battle is supposed to work. This isn't supposed to make it an auto win for the attacking side. As was stated earlier by Blizzard Tol Barad is supposed to favour the defender and make the attackers work for it. All be it in the original form of the battle this has been quite a difficult task. These changes will help in making the odds a little better for the attacking side, but still not the instant win as many are begging for.

Monday, January 3, 2011

Tol Barad Mess

So at first I talked about how something had to be done to change Tol Barad so that it wasn't going to be boycotted by the faction that was constantly attacking. This was because of the obstacle and difficulty of taking Tol Barad. Blizzard did make a change and not the change that I would have expected. For those who don't know you now get 1800 honor for winning while attacking Tol Barad and get 180 honor for defending. So at first you may have heard this and say yes it will motivate players to win while attacking therefore becoming more organized and force them to work as a team better. This in theory does make sense, but this is not the result and maybe not even the one I think Blizzard had in mind.

Win trading has become a common occurrence on all servers. It is openly talked about and organized every single battle. Mathematically I know this is the best course of action for both sides for honor, but honestly in this case I could really careless. Maybe I have a problem with this because I play a game called WARcraft not Diplomacycraft. I could careless if I will get less honor to me it isn't even about the honor points at all. I would partake in the battle because it was fun and enjoyed stopping the Alliance achieve their goals. This was one of the most fun PvP areas Blizzard had created and has been ruined because of the greed of the players involved and Blizzards lack of caring to find a real solution to the problem.

So to all the people participating in this crap enjoy your honor points you didn't earn and eventual gear you will get from it.

Wednesday, December 22, 2010

Tol Barad

So let me first say that I enjoy this zone quite a bit. The daily quests, although time consuming, are not free money since they are not super easy. This to me is a good thing because players actually have to earn the gold from the daily quests. So as a daily quest zone this is much better than the previous attempts of the Tournament Grounds and the Island of Quel'Danas. So I think Blizzard wins in this regard.

Now the other purpose of Tol Barad is the PvP zone. The battle itself is a lot of fun and I have never had a bad time participating in it. The fight isn't too long and it is a more open war type of battle than Wintergrasp, which was all about vehicles and blowing things up. Also the way to balance it between sides and not have a tenacity buff was a great idea. Being on a server that is very Alliance heavy it got old really quickly. One of the main problems with Wintergrasp was that on even terms and not a group full of idiots and morons there would not be problems in taking Wintergrasp back and you would get a pretty even split. So basically even if you did everything you could it was hard to defend on even footing.

So with Tol Barad they changed this and make it much more strategic and the problem which at least from what I have seen and what I have heard from other servers is that Tol Barad is extremely hard to take. Now this has been great for us Horde side on my server because we have controlled the zone probably at least 95% of the time. My fear is that on some servers because this is a hard zone to take there will be boycotts and the faction that keeps getting the short end of the stick will just not partake in the battle. This would make an extremely well designed and thought out zone all for not, and no one wants that.