Showing posts with label Dark Souls II. Show all posts
Showing posts with label Dark Souls II. Show all posts

Wednesday, August 3, 2016

No Techniques Are Off-Limits To Me, But You Hold Yourself Back

Wednesday and time for another list. What will this week's list be about though? Well I thought I would go with the best secret bosses in games. Going not only on notoriety, but in difficulty in defeating, and difficulty n unlocking. So here we go.

5. Cow King - Diablo II


So one of the best grinding spots in the game that you just have to be careful about not actually killing the king himself. Now the level itself has become the thing of legend.

4. The Lingering Will - Kingdom Heats 2.5 Remix


Only available in the remix version of the game, but that doesn't mean this boss doesn't pack a challenge. By far and away the most challenging boss in the series and one that doesn't allow for a bunch of satisfactions upon defeating

3. The Darklurker - Dark Souls II


The Souls series is known for its intense difficulty and the secret bosses don't disappoint in this category. This boss though also has the difficult task of summoning it. Lighting all the candles in the dungeon sounds simple enough, but then so does opening a chest and we know how that goes in Dark Souls.

2. Penance - Final Fantasy X


One if not the most difficult bosses in the Final Fantasy Series and that is not even including what it takes to be able to fight him. That being the defeat of all of the Dark Aeons the game has to offer. After doing so sit back and enjoy the 1 hour plus of the insane combat required to defeat it.

1. Akuma - Super Street Fighter II Turbo


So Akuma now is a main stay in the series, but this wasn't always the case. Unlocking this battle is probably the toughest around. Requires you to never continue and also defeating enemies 4 times being perfect. Doing so when getting to Bison Akuma defeats him with one hit and the battle is on.

There you have it in my mind the best secret bosses in gaming. What do you think? Did I miss any? As always let me know in one way or another.

Wednesday, March 23, 2016

Super Happy Fun Times

Wednesday, the middle of the week and we are all wondering what we are going to do before we all are overly prepared to die playing Dark Souls III tomorrow. So with that in mind i decided to make this week's list about the hardest bosses in the souls series

Capra Demon - Dark Souls


This fight is like being trapped in a horror movie with no way to get out. I swear this must have given people nightmares.

Gwyn - Dark Souls


The Lord of Cinder brought out those people who always party up for bosses. Pretty sure my death count may have reached triple digits on this one.

Flamelurker -Demon's Souls


Now you may say just use phantoms to beat this guy and you are set with a little practice. If you try to fight him fair well then i wish you the best of luck.

The Four Kings - Dark Souls


So it starts out 1v1 and all is good but as the fight goes on the other spirits join the fray and then you get what many consider one of the hardest fights in the series.

Ornstein and Smough - Dark Souls


This isn't only the hardest fight of the series bur definitely the most memorable. It is all about the dance and keeping your timing down to a science. Also one of those that when you get it is always easier the next go, which is something i appreciate.

There you have it this week's list. What do you think? Agree or disagree as always let me know.

Tuesday, May 13, 2014

You Fail At Dark Souls II If...


Fail Day! Yes it is that day of the week isn't it. I thought it would be amusing for this week's Fail Day to go with something which it is not only pretty hard not to fail at, but something so many can relate to if they have had the pleasure. If you haven't had the pleasure then what are you waiting for.

You Fail At Dark Souls II If...
  • You think the game is unfair
  • Your skills in rage need work
  • You consume souls you get from bosses
  • You have this thing with attacking wooden chests
  • You keep talking to merchants then don't get the hint when they leave
  • You think going to the tower of flame early is a waste of time
  • You think deaths will get easier
  • You have no idea what is going on at any one point because you really don't pay attention to what is around you
  • Anytime you died it is because something is OP
  • You commit suicide when you are invaded
  • You have been praying for unlocked bonfires
  • You use a mule
  • You got directly into a fetal position when an invasion happens

And finally
  • You think it will get easier

There you have it this week's edition of fail. Hope you all got a kick out of it. Now you can return to your rage through.



Friday, May 2, 2014

What is Bravery, Without a Dash of Recklessness


Now Dark Souls is mostly a reminder video games cans till be brutally difficult but yet still fun. What many people don't realize is the story behind Dark Souls itself is very complex and interesting. There is also a great deal of mystery with practically everything. So as always when there is mystery it leads to discussion about what is the truth behind everything. This comes in perfectly to this week's Reader Post where Digken has his own theory. Now truthfully I am not normally a fan of it was in their head or they were sleeping or dying in a hospital or such and such sort of theories. Why? Because truthfully anything can come down to that and it also seems like a silly way of ruining a story. On the other hand Digken makes quite the point on how this could go well with the Dark Souls Story. Now obviously there are slight spoilers here so keep that in mind if you keep reading.

In Dark Souls, you are locked in an asylum. But why an asylum? Because you were an undead? cursed? Or perhaps this is all just in your head and that in fact you are crazy and EVERYTHING in Lordran including escaping the asylum was all just in your head. To think about the Dark Souls world, to be cursed. To be able to die over and over is impossible but inside your head what is not possible? 

If you think about how the game was designed storywise, it is imaginative yet simple. What do I mean by simple? Simple as the story doesn't present it to you but rather with the lore in items descriptions. If you were the one in asylum, say you went hollow and the entire journey in Lordran is your imagination. This explains how the npcs do not tell you the detailed story. Only bits of lines of dialogue. As for the item descriptions, memories perhaps from his old life? This theory could explain the vicious cycle of NG+, and NG++, so on. You never actually left the asylum and everything was in your head.

In Dark Souls 2, you begin with an eerie introduction where this old woman is telling you about a murky place , a dream perhaps? A woman holding a baby starts to melt and you appear on the ground of a raining forest. Suddenly, you appear on the door of the firekeeper. Perhaps you never got up from that forest, perhaps you already went hollow in thinking there was a place called Majula and some goal you had to go on to break this curse of the undead in order to keep going. If you didn't realize, every npc you meet has some form of memory loss. Perhaps this is a reflection of youself. The process of losing your own mind and that you already went hollow. And wasn't it weird that you could choose a female character or male character AFTER you meet the fire keepers. How the hell can this be possible? A possible explanation is that the moment you started the journey in things betwixt, you are already in your own imagination. 

Quite interesting indeed. Not saying I agree but really is something to think about. Things go together pretty well. I would like to thank Digken for the submission and everyone else who sent something in. Enjoy the rest of your Friday and obviously for the coming weekend.

Sunday, April 27, 2014

Ask Gauss


Sunday is upon us cone again. Besides a new episode of Game of Thrones it also means I get to go through a bunch of questions pick 3 and answer them right on here for this week's Ask Gauss. How does one send in questions? Well there is quite a few options on the top right of the page where you can find me or you can just send an email to gaussafication@gmail.com if you are too busy to tilt your head slightly. So with out going on and on with an intro which doesn't make too much sense let's answer these questions

Have you had a chance to play Dark Souls II yet?

I have not yet I actually have the game sitting around jsut haven't brought myself to play it yet. Mostly because I am in a pretty good spot and I don't feel like ripping those who I see and talk to heads off on a daily basis. Now that doesn't mean I am not excited to play it just haven't put aside the time a game of Dark Souls II deserves. I will get to it though and all of you will get to hear me rage about it, and I know you cannot wait for that.

Blizzard has been talking about how to makes Rifts in Diablo more exciting, what do you think would make them so?

Honestly I love killing monsters and besides an obvious fix to increase monster density which I believe is a needed fix. I would also increase the number of monsters if the density is increased to spawn the guardian. I would also like to see events be them chest or shrine events within the rift. Something besides just killing monsters. People are finding rifts boring because they are just that. Also I would be interesting if a random boss who wasn't the guardian just showed up. Would scare the crap out of me on HC, but hey at least it would be entertaining.

Do you plan on going to Blizzcon this year?

Still to be determined but I will of course let everyone know if that is the case.

There you have it questions answered for the week and you can feel like your weekend has accomplished what it has to. So enjoy the rest of it.