Wednesday, March 18, 2015

More Important To Know Yourself

Wednesday. It is here and time for a list. I know the last couple of weeks people have been all over me about the wrong choices. So this week I decided to go with a list where people are going to disagree about everything, even if I think this list totally makes sense. So here it is my list for the most unfair characters in fighting games!

5. Scorpion - Injustice: Gods Among Us


Adding Scorpion from Mortal Kombat seemed like a good idea at first but then when you actually faced off against him there was some pretty obvious mechanical flaws, which just lead to constant raging.

4. Akuma -Street Fighter Series


So he shares the same move sets as Ryu and Ken. So it seems all well and good except for the fact that he is stronger and can throw fireballs from the air? What were they thinking

3. Eddie Gordo - Tekken Series


See the key to any fighting game is being able to read your opponent and plan out your attack. Against a ok to good Eddie Player this becomes very difficult as he is dancing around and you can't get a read off of his attacks.

2. Meta Knight - Super Smash Bros Brawl


His speed, recovery, and move list are bad enough to have him outlawed, but then when you add in his wide attacks and his ability to fly it all just makes him a nightmare to play against in the most unfair ways possible.

1. Yoda - Soul Calibur IV


So every Soul Calibur game has a guest character. In part IV we had some Star Wars characters including the Jedi Master Yoda. The problem with Yoda was with his size many of your abilities would hit to high and miss along with the fact that he could not be grappled and could grapple you seemed slightly unfair.

There they are my choice for the most unfair fighters in fighting games. I am sure many of you have your own opinions so as always let me know your thoughts

Tuesday, March 17, 2015

You Fail At Spoilers If...



Fail Day, and also Happy St. Patty's to all of my Irish friends and all those others who are looking to get their drink on. Even with all the celebrating going on though we do have a Fail Day to take care of itself. This week I decided to go with a touchy subject, that being spoilers. In modern games the story is a central focus and really no one wants to be "that guy". So here we go

You Fail At Spoilers If..

  • You think we are talking about car spoilers
  • You think just because you have played a game everyone has
  • You have ever uttered the words "You are going to love the part when..."
  • You are sitting beside the person and keep saying "pay attention this is important"
  • You give fake spoilers because you think it is clever
  • You warn people on what is about to happen therefore ruining it
  • You don't care about the story anyway so why should anyone else
  • You are too busy playing Call of Duty Multiplayer to care about other people playing real games
  • You have issues keeping things to yourself
  • You read all the spoilery reviews on the internet before you even play the game
  • You can't even beat a game so you had to watch all the cutscenes on youtube to see what the spoilers actually were

and finally

  • The game has been out for over a year then you really shouldn't expect to be playing in a spoiler free world

There you have it this week's edition of fail. So cheers and enjoy your Guinness

Monday, March 16, 2015

Man At Arms

So when I was sitting around thinking about what I would decide to show you all when I realized I have never Showcased Man At Arms. You see Man At Arms is a show done every other week where they blacksmith weapons from all the games we love along. It really is something to see some of these iconic weapons come to life. The one I am sharing with you is not only one of my favourite builds, but probably was their most requested piece. So have a watch!



I know it's amazing

Sunday, March 15, 2015

Ask Gauss

Sunday! Yes the weekend is nearing a end and you really haven't done anything worth while. You should feel bad and I am not going to sugar coat it. What I can do though is answer some of the questions sent in for the week and you can read the responses and you may feel better about everything. So here goes

Have you seen the amazing Starcraft II arcade game of Warcraft III?

Why yes I saw the showcase on MMO-Champion the other day. For those who haven't.



It looks great and really brings back some memories of gaming times past. I will have to play it when it is finally completed. Warcraft III prior to Starcraft II was a game that could blend a complex and challenging RTS game with one which had a story that made you want to play the game in more than a competitive manor. So it is always good times.

Do you think it is odd there is no Starcraft Warrior in Heroes of the Storm?

If you didn't notice there is also no Diablo support Hero. I do think they will be dealing with this soon enough as we tend to forget the game itself is still in the Beta phase and not even Open Beta. As for who that could be that is anyone's guess, but my feeling is we will see Fenix as the Starcraft Warrrior and maybe Auriel as the Diablo Support Hero.

Did you have a good Pi Day?

Course I did and I hope everyone else did!

There they are the questions all answered for the week. Hopefully that made some of you feel better about wasting your weekend thus far. If not then my apologies

Friday, March 13, 2015

Adventures and Golden Cards


Friday! Yes here we are with the weekend approaching and the day before Pi Day! Regardless though if you can contain yourself for what is to come tomorrow Friday does mean Reader Post time. This week I decided to go with a post from Koko and his thoughts towards adventures in Hearthstone and golden cards.

Hey!

This is a very serious question I would like to ask the designers. And I don't mean the gameplay designers, balance wise. I mean the economy designers. The ones, who decide about Arcane Dust value, disenchanting and creating cards costs. And that vs the Packs cost. Could combine this topic with the kind of card Pack awarded from the Arena.

So the question is:
Are the golden cards from the adventures meant only for the players who wish to pay real life money? Or is there some lack of knowledge, lack of realization that it is not really possible for an average free to play player?

For an example, I would call myself an average free to play player. I have been playing from BETA stage of the game, I did not take any breaks from Hearthstone. Maybe in total, I skipped, let's say a month of dailies (so 30 x 60 gold = 1800 gold), I do not miss out on a daily. Meaning if I have three daily quests in the Quest Log, I do complete one before midnight. I also re-roll dailies, say my Quest Log is empty, I get 40 gold quest, I re-roll it till it's 60 gold one, or until I have three quests (even if all three quests are 40 gold) then I complete one before midnight to not lose this 40 gold at least. It is simple economy - min-maxing.
I have been also playing the Arena quite often (whenever I had the gold for it) when the 100% reward was still the Expert Pack. I have bought Curse of Naxxramas for gold, which I saved up, I did benefit from the 1st wing being free, which saved me 700 gold.
The only time I spent real money, was around 2-3 times, during BETA, on the Arena runs,

At the moment, I am still missing 14+ Legendary cards from the Expert (Classic) set and a few Epics. I am on 3k gold (stopped playing the Arena when GvG was released and the Arena Pack has been changed) and I am on around 3k Arcane Dust.

When it has been announced that Curse of Naxxramas golden versions of the cards will be ONLY craftable (not obtainable /// nor any other requirements are needed to craft them except for obtaining the regular version of the card) I became quite sad. Back then I created a topic, with a suggestion, that the golden cards could be a rare drop chance for defeating the boss on Heroic mode, but it was mainly for the replayability of the Heroic version of the bosses. There have been a few blue responses that Heroic mode is like a crossword, once you solve it, there is no reason to solve it again. It is true, but if there is a possibility of giving a reason to solve something again (maybe not even in the same way), not allowing that possibility is a lost opportunity - in my, more than humble opinion, of course. The golden cards could be both - craftable (for the players that wish to pay real money to get a lot of Arcane Dust fast) and obtainable from a % drop chance, from defeating the Heroic version of the boss (for the free to play players that really want the golden card and wish to "grind" for it).

There is also no replayability for the Normal mode, but at least it can be easily replayed with a purpose, for example, to complete the 100 gold daily for which the player is to win 7 games in ANY mode - this includes the games against the AI.

Even though it was quite disappointing that there is no other way to obtain the golden versions of Curse of Naxxramas cards, I didn't give up the thought that I will get them eventually. If I get a lot of cards in the Packs that I already have, it's simply Arcane Dust, it is possible, I thought.

When GvG was released, nothing really changed, I didn't think any different, although the GvG Pack from the Arena changes my situation a bit. Mathematically it is better for me to spend the gold on the Arena, and craft the missing cards from the Expert set, since GvG card pool is significantly lower. Meaning, I will get all the cards from the GvG set, and then a lot of duplicates (faster than from the Expert set), which will become Arcane Dust. This can complete my Expert set way faster than buying the Expert Packs, especially if I get more gold from the Arena than I invested. Endless circle of gold, cards and dust.

But now, seeing that Blackrock Mountain is very similar in design to Curse of Naxxramas, I suspect that the golden cards will be only craftable. If adventures and expansions will arrive regularly every 4 months, it will be literally impossible to collect all of the cards and their golden versions, and this is a COLLECTIBLE CARD GAME.

So hey! My question stands:
Are the golden cards from the adventures meant only for the players who wish to pay real life money? Or is there some lack of knowledge, lack of realization that it is not really possible for an average free to play player?

I really would like to see this one from the design point of view. Not only because I think it is a huge flaw (or it is made on purpose), but also because I am interested in the game design subject.

Best regards, Koko.

Thanks again to Koko for his submission for the week. As always thanks to everyone who sent something in this would not be possible without all of your contributions. Enjoy your weekend and Pi Day!

Thursday, March 12, 2015

A Thiefing Delay


So you may have missed the announcement yesterday, but if you didn't the Playstation blog read this

Since we showed you our first gameplay reveal of Uncharted 4: A Thief’s End, more of the game and story have come together, and it’s become clear to us that this game is much more ambitious than we originally envisioned.

After spending so many years with Nathan Drake, he means a lot to the team, and telling the climactic chapter of his adventures is a task we don’t take lightly — this game deserves every bit of the attention to detail, precise pacing, and nuanced storytelling Naughty Dog is known for. So we’ve made the difficult choice of pushing the game’s release date. Giving us a few extra months will make certain that Uncharted 4: A Thief’s End not only meets the team’s high standards, but the high standards that gamers have come to expect from a Naughty Dog title.

Thank you for your patience — we know the extra wait will be excruciating, but you’ll see it will be worth it as we reveal more about Uncharted 4 over the next year. The team at Naughty Dog will be heads down working through 2015 making sure that Nathan Drake’s story gets the closure it deserves. Come Spring 2016, you and Nate are in for one thrilling, emotional ride.

Bruce Straley & Neil Druckmann // Directors, Uncharted 4: A Thief’s End

Yes I know...

We won't be seeing Uncharted 4 this year. As many of you know Uncharted is my one of my favourite series if not my favourite. Although it sucks that I won't have a chance to play this year I trust Naughty Dog knows what they are doing in holding it back. They are the type of company that cares about their product and want all of us as gamers to have the best possible experience.

I am not going to lie and say it is going to be easy. Ever since the first teaser trailer I have been beyond psyched for this. There is other games coming out this year that I will love playing so it isn't a complete loss, but it does hurt nonetheless.

Now excuse me while I crawl up in the corner and cry it out.

Wednesday, March 11, 2015

Whatever I May Be - Whatever I May Become In This World - Know That I Will Always Look Out For You

So here I was getting for what list I was going to do this week. When I was getting flack from all of these people for my list last week. Why aren't such and such part of it? Why not them? Well then when people started naming couples I was thinking were they even really a couple. Then it got me thinking what about those that shit just happened and it never ended how you would have thought it should have. Now just so I am covering myself this is not going to include those who broke it off and never got a chance to get back together. I am looking at you Arthas and Jaina! So with that in mind here are my choices for the couples that never got their chance!

5. Balthier and Ashe - Final Fantasy XII



So some may even argue this was never going to be a thing. Balthier just has other things on his mind like saving the world and being the leading man. I would argue though that the ending when he gives back the ring just makes you think.

4. Raynor and Kerrigan - Starcraft Series



When Wings of Liberty ended you thought this was finally going to happen. She was finally no longer and evil murderous killing machine hellbent on killing everything. Except now she had to get her Zerg ways back to save the world and live Jim hanging. Who knows what we are in store for in Legacy of the Void, but I hoping to some form of ending to this.

3. Cloud and Aerith - Final Fantasy 7



Boys meets girl. Boy saves girl. Boy vows to protect girl. Girl runs off and tries to save the world. Crazy guy with giant sword kills girl in front of boy and all his friends. In one of the saddest moments in gaming history if you know the backstory you can actually feel the characters pain followed by the burial and just wow sucks to be Cloud. 

2. Ezio and Christina - Assassin's Creed



Now if the death of Aerith was sad I am not sure there is a word for Christina's. Ezio has to leave her behind after his family is killed to protect her. He later ensures she can have a husband that is worthy of her. He comes back when all the fighting he needed to was done only to have her die in his arms. Ya it still hurts.

1. Illidan and Tyrande - Warcraft Series



Now I am sure we can all agree that Cloud and Ezio got the short end of the stick. At least they could have had some form of peace finding others for themselves. Illidan saved the world twice, along with Tyrande's life, only to be imprisoned for 10,000 years, banished, exiled, and not to mention, she ended up choosing his twin brother over him. All he has for his efforts is a memento of her which he magically imbues so that it never fades. This is not only tragic, but awful in every possible way you can think. Poor guy, always doing the right thing, the wrong way.

There it is. So is there any complaints for this week's list? I am sure there will be so go ahead and let me know what they are!

Tuesday, March 10, 2015

You Fail At Accepting Help From Others If...


Fail Day! Yes time for all of us to feel better about ourselves that is unless you are the person who fits right into this week's Fail Day niche. This week is a special one because we all know at least one of these people. You know those people that need help, but refuse to accept it in anyway possible. You all know who you are, and this is for you.

You Fail At Accepting Help From Others If...

  • Your attention span is non existent
  • You die repeatably the same way and ignore all ways to avoid it
  • You argue how keyboard turning and clicking works just fine for you
  • You have 10000000000000000 damage and 10 health
  • You take everything someone says about how you are playing and ways you can improve as "You Suck"
  • You see accepting help as admitting defeat
  • Regardless if simply proven otherwise anything that kills you is OP
  • You quit games before accepting you need someone's help
  • You cry in order to make people stop talking to you
  • You think looking at replays is for bitches
  • You prepare for everything instead of scouting because scouting takes away from "the plan"
  • You don't bother with boss strats winging it always works better
  • You believe you know everything you need to know about any game you play even if it is the first time you have ever played it. In your mind you coded it.

and finally

  • You don't think you need help whatsoever

There it is this week's edition of fail. Just do it all a favour even if it is just for the day listen to those who are trying to help you out.

Monday, March 9, 2015

Roarcraft

Monday! So here we go starting another week fresh and wondering what we are going to do with ourselves. With that in mind I decided to not only showcase Pogo's Roarcraft but the video only with it so you can have this wonderful ear worm and video for it for the rest of the day. So enjoy!

 

I know you hate me, and love me at the same time

Sunday, March 8, 2015

Ask Gauss

Sunday! Yes it is here and your weekend is coming to a close. You can worry about what you did and where it all went later, because right now we have questions to answer for this week's Ask Gauss so here we go.

Do you feel the Heroes of the Storm match making system is flawed?

I think right now the system seems unfair because of the number of players. Many people forget this game is still in Beta and that really shouldn't be forgotten. There are things being looked at everyday to improve upon and balance right up until the launch of the game. I would be more concerned with some Heroes being underplayed or how quickly a game can change on Cursed Hollow rather than things completely based upon player numbers.

Looking at the trailers and previews for Mortal Kombat 10 do you think it is a little extreme?

Let's be honest here if you are playing a fighting game you expect certain things to be the case. When you want to see awesomely designed swords and wacky created players you look to Soul Calibur, when you want classic style you go to Street Fighter, and when you want epic fatalities then it is all about Mortal Kombat. If that isn't your thing then so be it, but don't forget when people started playing the series in the first place.

If sports games are dying why are people still buying and playing them all the time?

The quality of the games has dropped off. Gamers who want content no longer play them.

There you have it this week's questions all wrapped up for you. Enjoy the rest of your weekend everyone!

Friday, March 6, 2015

Good News Everyone?


Here we are on Friday getting ready for your weekend and what better way to do that then talk about a character's role from a couple expansions ago. When having a random conversation with Paulak about lore he was encountering back in Wrath he had this to say.

So, I have been running all of the Wrath stuff again of late because I am finishing up my Shadowmourne. One thing that really sticks in my head is, between the abominations and constructs in Naxxramas (Patchwerk, Gluth, Grobbulus, Thaddius), Thrym in Zul Drak, and Stinky, Precious, Rotface and Festergut, was Professor Putricide ultimately responsible for all of their creations?

I know that Kel'Thuzad is the leader of Naxxramas and the boss, but does he really have the working knowledge and scientific prowess to build such horrible monstrosities? It seems that, outside of a mastery of undeath, KT doesn't really possess the tools needed to disassemble living creatures, the foresight to design and blueprint what those terrible creatures would become, and then possess the sheer genius that is necessary to build the apparatuses necessary to construct the monstrous creatures, revivify and reanimate them, and experiment via the scientific method to perfect the finished product.

All three other wings of Naxxramas make sense for KT to have dominion over, as the Plague and Military quarters are literally the pursuits of necromancers and KT before he became a lich (perfecting the plague and raising powerful warriors as DKs), and the Arachnid quarter is the servants of Anub'Arak who are bound to the will of the LK in their undeath. In ICC, Putricide has mad scientists patrolling his area, but we can assume they are experimental scientists and, ultimately, lab assistants to the mad brilliance of Putricide. 

So, it begs the question: was Putricide actually the genius behind the terrible abominations that the Lich King wrought about Azeroth?

An interesting take but I think Kel'thuzad might really have had a role to play. He was part of the council of six remember. Regardless something to think about while enjoying your weekend!

Thursday, March 5, 2015

The Token To Change The World


So you may have heard but if you haven't feel free to read Blizzard's FAQ here

Basically thought it breaks down to this

Coming soon to an Azeroth near you: the WoW Token, a new in-game item that allows players to simply and securely exchange gold and game time between each other.

Players will be able to purchase a WoW Token through the in-game Shop for real money, and then sell it on the Auction House for gold at the current market price. When a player buys a WoW Token from the Auction House for gold, the Token becomes Soulbound, and the player can then redeem it for 30 days of game time.

Now this doesn't mean that WoW is becoming free to play by any means. What it does mean that this is a way for not only people with high amounts of gold they are not using to get a reward for it, but also a way for those who need a quick boost of gold if they have been away from the game and off the inflation curve.

Blizzard also hopes this will reduce the number of people being hacked for the gold 3rd party site gold suppliers because there will be a safe and non ToS breaking way for people to get a hold of gold for the game.

Now because this is going to be Blizzard set value this isn't going to be able to be taken over from those who are trying to create a market on the auction house. Truthfully I see this as Blizzard's way of giving back to players who have accumulated wealth by spending a lot of time playing their game and therefore giving them an option to keep playing without costing them real money.

So as you probably figured out I like the idea and applaud Blizzard for making this happen.

Wednesday, March 4, 2015

So Where Do We Go From Here Huh?

Well here we are in the middle of the week when we only have one thing to do besides shovel because of all the snow that ended up on the driveway last night. What is that you ask? Well that is make a list. Now I have got a lot of flack about how I have never done a couples themed list ever. So do you know what well I am going to do it now. Now I want to make a couple stipulations one being games where you can make your own romances. Looking at you Mass Effect and Dragon Age. Other than that everything is fair game. So here are my picks be prepared to bitch.

5. Mario and Princess Peach - Mario Bros Series


I don't think you can ever make a list such as this and not include these two. Sure she seems to always get captured and Mario is always doing the saving. Except for that one game which name escapes me when crying could be used as a weapon. Maybe one day she will learn to avoid capture.

4. Squall and Rinoa - Final Fantasy 8


Out of all the Final Fantasy there is one which stands out as being perfectly made that it could be seamlessly be made into a movie. There just isn't anything to like about the two of them. They play off each other and make the game fun to play each time you do.

3. Link and Zelda - Legend of Zelda Series


Just like Mario and the Peach it would be hard to make a list without these two. Through all of the games we have met many incarnations of them and how it all plays out. Skyward Sword being my favourite of the bunch.

2. Tidus and Yuna - Final Fantasy X/X-2


Sure this one might be slight cheeseball. Especially when remembering the whole laughing incident. The reason why I rank this one so high is that the girl doesn't seem like an addon and really is just as important if not more so. Also it isn't the happy ending one expects and to me that gets more props for doing so. Now if you played through X-2 you get that happy ending, but still those who played would understand.

1. Drake and Elena - Uncharted Series 


I really don't think there is much competition for these two. Mostly because most gaming relationships either seem forced to be part of the story or they really don't play out as one in the world would. Uncharted does it completely different. This seems exactly how a real couple would play out right before you and to me is one of the real reason I love the series itself.

There are my choices. Agree or disagree those are them regardless. Now I must shovel.

Tuesday, March 3, 2015

You Fail At Gaming Peripherals If...


Fail Day! Yes it is here and this week I just have something on my mind. Normally I stay away from things outside of games. Unless, of course, I am asked specifically about things I use or why. This is because I don't want to seem like I favor some things over others. Now I know what you are all thinking and my smack talk about xbox is completely different. I am talking about gaming peripherals and here we go.

You Fail At Gaming Peripherals if...

  • You have no idea what gaming peripherals are
  • You don't think a mechanical keyboard makes a difference
  • You only buy things from one specific company
  • You buy things without doing any research
  • You have a 16 button mouse and don't play an MMO
  • You don't know what half of the buttons on your keyboard do
  • You have a non USB headset
  • You bought something for the pretty lights it has
  • You have purchased the same item you already own only because it has a different game stamp on it
  • You don't install the software they come with
  • You own a Mac
  • You question why some people have multiple mice and keyboards
  • You only own one console controller

and finally

  • You think having something specific will give you godly gaming powers

There you have it! This week's edition of Fail. Hope you all got a kick out of or maybe learned something. If not well then that kind of sucks not going to lie.

Monday, March 2, 2015

The Top 10 Ways To Suck At World of Warcraft

Here we go a new week and a new month and what better way to start your week then to watch my showcased video for the week. Nixxiom was a way not only to give you a little chuckle but also some pretty good advice to new WoW players. So sit back and enjoy this little list rant



See I told you good times!

Sunday, March 1, 2015

Ask Gauss


Sunday! Yes it is here and we are left wondering where the weekend has gone off to. That and how we have now entered March people got tons of plans already in the making. All that planning aside though do have some questions to answer. So let's get to it.

Did I hear we are going to get Sylvanas in Heroes?

Apparently yes! She will be a ranged Specialist from what I am hearing. Also will be here as a Dark Ranger probably with a High Elf Skin. Without knowing her specific abilities hard to comment, but I don't doubt in her being a favourite.

So with The Order:1886 released. What do you think is the next biggest new title coming?

Well that would have to be Bloodborne. Game that I can't get enough of every time I see it. That plus the Dark Souls type difficulty it plans on bringing to the table I don't see how I couldn't be excited for such a game. I know it won't be for everyone though, but I believe those who do get it will be the ones who will talking about it for a long time. In both a good and bad sense.

Are you just going to post your next week's list on Ask Gauss every week now?

No.

There you have it questions answered for the week. Hope you all got some information you can use in one way or another. Thanks to everyone who sent something in if I got to it on here or not as always wouldn't be possible with out all of you.

Enjoy the rest of your weekend!

Friday, February 27, 2015

Another Perspective


Friday! One week has passed since The Order:1886 has got into our gaming hands. While I have enjoyed playing through the game. I was left wanting more. So to me if the game was bad I would want it to be over and done with. Now I have received a lot of feedback on my various posts regarding the game, but for this week's Reader Post I think I would leave it to Thorn to give you his take on the game.

I don't know what all the negativity is about with this game, I swear alot of people (Including some reviewers) haven't even played the game or have not played enough of it and have just jumped on the pre-release uncalled-for negativity train!    Especially the American reviewers on the so called 'reputable' gaming sites like Gamespot and IGN, if its not a COD or BF clone made in the US then they don't want to know about it especially if it isn't related to a Microsoft console.   It's like Sony are the enemy and anything that is created for the Playstation is evil.

My feel of the game?    Been playing it for 5 hours (The total amount of time that some idiot concluded it took him to the complete the whole game pre-release) and I am only up to chapter 2!    I don't get it, how do some people play these games?  Power-game through from point A to B like a robot without exploring or taking their time to admire the amazing detail the devs have put into this remarkable game?   Then they complain it is boring and too short and make sure everyone knows how they feel?      

So far I think the game is great,  the mechanics work nicely, the charachters are exceptionally well done and thaught out, the graphics as others have stated are probably the best released on any console to date, and the sound is a perfect fit for a game set in this time period!   It's also quite scary in certain spots, I won't give spoilers but the hospital section is pretty creepy and the graphics and animations just make it even more so!

I am having a blast so far, I would rate it a 8.5/10 with only points deducted for the black bar up top and bottom of the screen.  Seriously if you haven't played the game,  please don't comment or Troll until you do.

Thank you to Thorn and everyone else who sent something in. This would not even remotely possible if all of you weren't the passionate gamers that you are and want you voice heard so thank you and enjoy your weekend!

Thursday, February 26, 2015

How Much Is Enough?

So this question especially with recently playing through The Order:1886 got me thinking. When you buy a game how much time do you expect you should get out of it. With The Order only slight over 5 hours of story time and nothing really besides that I feel although the game was different and looked beautiful wasn't really enough in it.

Now of course different game types will have different views. Games which have active mulitplayers as their main draw really don't suffer from a shorter campaign. What about games who are short in length 5-8 hours but have multiple ways to play through the game to get different endings? Do we count this as more playtime. Do players actually play through multiple times to see the story?

I know if I was playing an RPG anything less than 20 hours would be an insult to me. There has to be time to develop the characters and the story. Otherwise it really isn't an RPG. I can think for an ARPG depending on the end game I expect at least 10 hours of story when it really comes down to it. Then again ARPGs end game sometimes is playing the game itself over and over. So that leads to more questions.

So I have though like this for days wondering if there really is some sort of magic number and really I can't say that there is. When you play a game you are either satisfied with the time you put into it or you aren't. There will always be those times when you wish there was more, but that is different feeling then this game actually needed more.

This really isn't about sidequests even though they can make the game more enjoyable. Sometimes they are a distraction from the true length of the game. Some games actually do a very good thing about hiding this from you. Same goes for collections lead you off the main path for just that amount of time to add an hour there or an hour there.

So when it comes down to it I guess I don't actually have an answer other than you will know when you are down. If you have concerns about play length of a game don't get it day 1 and check out a play through or a review on par time of the game itself. After all the most important thing is you as a gamer using your game time in a worthwhile fashion.

Wednesday, February 25, 2015

The Price You Pay May Be Heavy Indeed

Here we are in the middle of the week once again. Last week we talked about games where sequels are something which would be of benefit to their respective series. This week the list is for games that don't need sequels so much that I think it would ruin the base game. Now this isn't a list of games I don't like that keep getting sequels regardless. Have a look and see if you agree.


5. Bully


Sometimes refered to as GTA: Highschool, but to me far from it. To me the GTA series lacks depth and now is just selling now based on its name and not the final product. Bully on the other hand had a marvelous setting and although not everything took care of itself I feel going back would turn it really into GTA: Highschool

4. Altered Beast


A game from my childhood that I played endless even downloaded it when it became available on PSN to relive all those times. Going back into the shapeshifting universe would just seem so wrong to a game that felt so right every time I got my hands on it.

3. Heavy Rain


With a story that is left open but done in such a way that you can decide on your own what happened. Some will point to the characters and how going back would give us an opportunity to be with them all again. To me this would ruin everything Heavy Rain gave up.

2.  Red Dead Redemption 


Sadly there is a sequel planned for this game. It doesn't need one and it shouldn't have one. When games are next level amazing releasing sequels really can destroy everything the series was built on. Can anyone say Devil May Cry?

1. Shadow of the Colossus


Sure there really is no room for a sequel to be made in my eyes, but truly one of those games when I completed it I got this feeling it was going to be milked forever. The game had everything and really is one of my favourite games ever with a twist ending I am still having trouble getting over.

There you have it this week's list. Is there any games you feel should never have sequels? Let me know as always!

Tuesday, February 24, 2015

You Fail At Offering Help To Gamers If...


Fail Day! Yes it is already Tuesday so it is time to enjoy the day for what it is. That being the celebration of failure. So when thinking about what today would bring I thought of those times when you are giving or receiving advice which is pretty damn awful. So here is my shout out to those moments.

You Fail At Offering Help To Gamers If...

  • You stand up to point out the obvious
  • You laugh at repeated deaths
  • Your instructions are too vague to make any sense
  • You continuously try to grab the controller
  • While giving instructions you insult anything if it is something you wouldn't have done
  • You just sit there quiet observing the frustration
  • Your help is during the middle of a fight
  • You are a clicker or keyboard turner
  • You are watching a live match
  • Your ideas make Bagellord look like a gaming god
  • You don't know a phoenix down kills an undead minion
  • You believe fire gives you haste 

and finally

  • Your advice always starts with "Well when I did it.."

There you have it this week's edition of Fail. Hope you enjoyed it and will think before you give your advice next time