So heroics today were released on the Beta. I don't know this because I have a beta key, I know this because many have told me. This also includes Deadmines and Shadowfang Keep, which apparently have been pretty near impossible. Even have heard some stories of GMs having to come and help people kill bosses and trash so proper testing could be done. This to me means that heroics once again are not going to be a joke, which in my opinion is a good thing. You see in Wrath people hardly ever did instances on normal unless they were leveling. You hit 80 then you could do heroics without even thinking. Blizzard is bringing back what a heroic was supposed to be, that being a challenge and something significantly more difficult then normal. In Wrath they did this in raids, but not even close in 5 man instances.
So what does this mean? Well it will cut down on the amount of badge farming which will be turning into point farming. Obviously heroics will still get easier as the expansion moves on, but not so much to the point they are now, where you can just ignore all aspects of the encounter and just nuke everything. Plenty of crowd control is going to be needed so the days of group up and AoE seem to finally be behind us. Good job on Blizzard's part for making us use abilities that we actually might not be aware are in our spell books. I think this will also make the progression to raiding to be much smoother also. What I have found in Wrath has been people get through heroics even if they are biggest moron to ever log into World of Warcraft and then pass themselves off as a not so bad player when applying to a raiding guild. With heroics being more difficult this type of player isn't going to be around as much, which is a plus for everyone in raiding circles.
That is it for today. If you are on the Beta and want to send me movies and screens of the heroic modes feel free to I would love to take a look at them. Remember tonight is your last chance to get in your GM stories for tomorrow's reader post.